IDL Programming > Objects > Graphics Object Classes > IDLgrPattern

IDLgrPattern

Superclasses | Creation | Properties | Methods | Version History

A pattern object describes which pixels are filled and which are left blank when an area is filled. Pattern objects are used by setting the FILL_PATTERN property of a polygon object equal to the object reference of the pattern object.

Superclasses

None

Creation

See IDLgrPattern::Init.

Properties

Objects of this class have the following properties. See IDLgrPattern Properties for details on individual properties.

Methods

This class has this following methods:

In addition, this class inherits the methods of its superclasses (if any).

Version History

5.0

Introduced

6.2

Added UVALUE and NAME properties